User:CodeTriangle/Handwriting Nomic (disgusting typed draft)

Time
All times mentioned in this ruleset are in UTC. Days begin at 00:00 UTC. Weeks begin on Monday.

Each week is divided into two phases, containing the following days:


 * Monday, Tuesday, and Wednesday
 * Thursday, Friday, Saturday, and Sunday

Phases are identified by successive Roman Numerals; the first Phase of the cycle is Phase I.

Sheets
A sheet is an image of a writing surface, or portion thereof, which may have inscriptions. Everything on the surface must be hand-drawn or handwritten (perhaps with technological assistance) except for reasonable additions that do not reduce the handmade character. Players should ensure that they are capable of creating and uploading all types of sheets.

The header of a sheet (if any) is a section of text on it, set apart from the sheet's main content.

Cards
A card is a type of sheet. Cards should have an aspect ratio approximately equal to 4:3 and should only contain enough detail that they can be reproduced relatively easily on an index card.

A deck is an ordered set of cards.

Rules
A rule is a card which governs the state of the game. Rules are in effect continuously. When a player joins the game, they agree to abide by the rules.

A rule's header contains the word "Rule:" followed by the title of the rule, which is used to reference it.

Rules should be kept short to aid in rewriting.

Subrules
A subrule is a rule which claims another rule as its parent. The subrule is not part of the parent; instead this relationship is to be used for organizational purposes.

A rule that is not a subrule is a top-level rule

The path of a subrule is [path of parent] -> [title of subrule]. The path of a top-level rule is its title.

Change Cards
A change card is a card that describes a change to the gamestate. Types of change cards are defined in subrules of this rule.

Rule Change Cards
A rule change card modifies an existing rule in any way other than deleting it, or adds a new rule. It takes the form of a rule card. When applied, if there is a rule with the name described in the image, then that rule is replaced with the rule change card; otherwise that rule is added to the ruleset.

Arbitrary Change Cards
An arbitrary change card describes one or more gamestate modifications that do not meet the criteria for any other change card type. When applied, its effects are put into place.

Proposals
A proposal is a nonempty deck of change cards duly submitted as a proposal. When a proposal takes effect, the changes described by each of its change cards is applied in sequence and instantaneously.

Players can create a proposal by linking to or attaching the sequence of images in #proposals, optionally specifying a title and/or the proposal's class, which defaults to standard.

Voting
At the end of a proposal's voting period, a :+1: or :-1: emoji reaction from a player on the message containing the submission of the proposal represents a vote for or against that proposal, respectively.

Application
At the end of its voting period, a proposal takes effect if it is popular (as defined for its type), the message in which it was submitted has not been edited or deleted, and none of its cards have been edited or deleted. If more than one proposal would otherwise take effect simultaneously, they take effect in the order in which they were created.

Standard Proposals
The voting period for a standard proposal is the first phase after it was submitted. It is popular if it has more votes in favor than votes against.

A player cannot create a standard proposal if they have already submitted two standard proposals this week.

Urgent Proposals
The voting period for an urgent proposal starts at the time it was submitted and ends two days later. An urgent proposal is popular if there are no more than two votes against it.

Urgent proposals are only to be used to correct the game to its intended state and to maintain playability.

Actions
When a rule defines an action that can be taken by posting to the server, it should specify a channel where the action can be taken.

If the rule defining an action does not specify a channel it can be performed in, or that channel does not exist, then it can be performed in #game-actions.

Card-Sending
When a rule says that an action can be performed by sending a card, then that action can be performed by uploading a card containing an unambiguous declaration that they do that action.

Reputability
Players are considered reputable if they have continuously been a player for the previous seven days or if they have continuously been a player from a time that was within 3 days of the round starting.