User:Veganzombeh/Nomimons

Insert standard proposals and trading rules.

Nomimons
Nomimons are items that may be owned by a player. Each Nomimon has a Species. Each Nomimon has a Level, which is initially 1.

Species and the Nomidex

The Nomidex is a list of all Species of Nomimon. Each Species has a Name, Attack and Health stat.

Actions
Each week every player may take one Weekly Action.

Whenever a player wins a Battle, they may take one Celebratory Action.

Battles
Challenging another player to a battle is a Weekly Action. Each player selects one of their Nomimons and generates a random numbers between 0 and their Nomimoms Attack stat. A V value is calculated by subtracting the randomly generated number from the opposing Nomimons health. The winner is the Nomimon with the highest V value.

Whenever a Nomimon wins a Battle, that Nomimon's Level increases by 1.

Catching
Catching a Nomimon is a Weekly Action. A player performing this action must generate a random number up to the total number of Nomimon Species in the Nomidex. They then gain a Nomimon of the Species at that index.

Engineering
Engineering a new Nomimon Species is a Celebratory Action. The player performing this action creates a new Nomimon Species and appends it to the end of the Nomidex. They must select a unique name and brief description for the new Species and randomly generate a Base Health and Base Attack stat between 3 and 10.

Victory
The first player to own one or more Nomimon of each Species, while more than 20 Species exist, may declare that they have "caught 'em all", causing them to win the game.